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Squirrel on PSP

Last post 07-28-2007, 6:30 PM by bronxbomber92. 3 replies.
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  •  11-04-2005, 10:25 PM 418

    Squirrel on PSP

    Guys, i build Squirrel/Sqplus on PSP ( Homebrew ) . There were some issues, but it compiles and works:).

    Functions binded ok, so it's very flexible and powerful tool for easy game development!

     

  •  11-04-2005, 10:40 PM 419 in reply to 418

    Re: Squirrel on PSP

    Very cool! What compiler? What did you have to change to get it to work?


    John
  •  11-04-2005, 10:54 PM 420 in reply to 419

    Re: Squirrel on PSP

    Native psp-gcc( from psp sdk )

    Of course there were some problems...Here i've added to program that uses sq/sqplus  ( i remade minimalsqplus.cpp )

    extern "C"
    {
     void __cxa_pure_virtual() {}
    }

    extern "C"
    {
     void __gxx_personality_v0() {}
    }


    and also during compiling there were some warinings!!!( i think MS skip such warnings or it disabled by pragmas , i didn't look it )

    but it works:). look fantastic, i've already made my program to start usb connection and reload script - so development now quite comfortable:)...

    SQ/SQPLUS Rocks!

  •  07-28-2007, 6:30 PM 1974 in reply to 420

    Re: Squirrel on PSP

    Sorry for reviving this old thread, but I was wondering if the OP would mind posting the PSP build & source?

    Cheers!
    -Jedd
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